Intrinsic Automation was in a bind. They needed live replay technology in their Virtual Reality engine in under one month. They wanted to animate 3D models live and replay their actions in-game. They asked us to do what seemed like the impossible. We delivered and on time.

Completed April 15th

The engine could now support in-game recording of actions and play them back on selected entities.


We studied the game engine source code in order to quickly invent a solution.

Work Begins March 1st

Our team used Git and their in-house Bonobo Server to pull and make changes across multiple branches during the development process. We communicated via their Slack channel and occasionally e-mail.


IA was in a bind. They came to us urgently because they had a showing of their engine in a month. No team before them could come up with an elegant solution. We gave them an estimate based on man hours and we quickly got to work.
In-game recordings work in the editor too.

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Featured in this project:

  • 3D
  • Unreal Engine
  • C++
  • C#
  • UE Plugins